Attacking it will lead to it dropping its egg, but will crash. All that is known about its behavior is that it flies around, and eventually vanishes. ![]() The egg it carries is also the same as the regular Pikmin 3 eggs. It is like its Pikmin and Pikmin 2 counterparts, and despite the textures being the same, it still looks updated in Pikmin 3. A clione is a transparent sea slug, so the Pikmin 2 name is a Romanization of the word. Its internal name in Pikmin 2 is qurione however. Roughly the same model as Pikmin 2 and the same texture. When it buries, its health is completely refilled. It's not known what triggers each of these behaviors. If it is left alone for a bit, it pops out and repeats, but if not, it will either stay under the ground, or occasionally pop its head out for a second. When leaders or Pikmin get near, it becomes alerted, and runs to its spawn point, where it burrows itself (again, without particles). When it spawns, it pops out from the ground, without particle effects, and begins waddling about. ![]() This enemy is roughly the size of a Red Bulborb. The texture is larger than the usual Pikmin 2 textures, but smaller than the usual final Pikmin 3 ones. Now this is new! A fat slug-like enemy with a purple body, a yellow striped back, yellow stomach, three green eyes on each side, two long antennae and a circular sawteeth mouth.
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